I followed SharpAccent's in-depth tutorial, so most credit goes to him (this video here: https://sharpaccent.com/?c=course&id=31). Check his channel out for Unity Tutorials. This was only my second Unity project, I am mostly uploading it to figure out how building works and how to upload to itch.io. I (hopefully) removed a bug in the tutorial that allowed apples to spawn on the snake's tail, and I added a mechanic to increase the player speed as the game progresses. All simple stuff but hey I'm proud of myself, I haven't touched C# (or like any language) in a couple years so I'm easin' back into it.

The in-browser WebGL build does not run well with post-processing so I added a download for a windows build

Also credit to Concerned Ape for the Stardew font

I like giving credit

Addicted to it, even

Aroused by it

Also I'm the guy with the 10 followers on YouTube: youtube.com/channel/UCB6l8iha0ZjxnTB6RtVj-Iw/

Download

Download
BakeSnake.zip 23 MB

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